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- Introduction to Programming with C#
Curriculum
- 16 Sections
- 100 Lessons
- 10 Weeks
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- Fundamentals of the Program Development Cycle4
- Application Development Fundamentals4
- Software Program Architecture5
- Introduction to Operators4
- Introduction to Classes and Objects7
- Classes and Objects in Depth8
- Flow Control7
- Method Decleration and Implementation8
- Arrays and Indexers9
- Inheritance, Polymorphism and Object-Orientated Programming9
- 10.1Superclasses and Subclasses
- 10.2Advantages of Using Inheritance
- 10.3Constructors in Subclasses
- 10.4Protected Class Members
- 10.5Purpose of Polymorphic Behavior
- 10.6Introduction to Object-Oriented Programming
- 10.7Purpose of Interfaces
- 10.8Creating and Using Interfaces
- 10.9Common Interfaces of the .NET Framework
- Virtual Methods and More into Polymorphism6
- Exceptions Handling6
- Files and Streams Handling5
- String Manipulation and Regular Expression7
- Formatted Output5
- Introduction to GUI Programming Concepts6
Mouse Event Handling
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